I had a great time at the New York Comic Convention this past week. I was really happy to spend some actual real world time with co-host Brian Letendre. Sorry we've been so absent in the blog section here. I hope to rectify that issue as soon as possible. Expect some upcoming posts about games and game related items. If you get a chance to head to NYC next year don't hesitate. There were tons of retro characters represented as well as the largest upright arcade machine in the world. The last time I saw it at the show I saw a huge line of people waiting to play giant Galaga. FANTASTIC.
Tuesday, October 18, 2011
Thursday, August 25, 2011
Mario Where Are You!?
Remember this commercial? I sure do. Brings back memories of the pre-Koopa days. Good times.
Saturday, July 23, 2011
SEGAmaniacal Summer Challenge: Streets of Rage--Beaten!!
Well, I put Streets of Rage to bed this evening--what an awesome game. Great but simple control scheme, fun levels, and brutal bosses. After playing through this whole game, I think I enjoy it more than Double Dragon.
Anyway, the SEGAmaniacal Summer Challenge continues--on to Shinobi III: Return of the Ninja Master!
Monday, July 18, 2011
Dad Was an Arcade Hero Last Night
Every year our family goes to Maine, and one of the best parts about the trip is that there are a few great arcades in the area. Last night we went to the Boardwalk Arcade at Wells Beach, and I had a great moment with my five-year old son. As we were winding down our arcade trip, my son pointed over to a machine in the corner--one of those "claw" games that are designed to rip you off (you know the ones). He pointed to the machine, and more specifically at a penguin plus toy inside and said "Dad, will you win me a penguin?"
I strolled over to the machine, only to find out this was a claw game with a twist. You have to play a Tetris-like minigame just to get a chance at using the claw. Lose the game, and you don't even get a try with the claw. So I popped my two quarters in, and beat the minigame on the first try. I then deftly maneuvered the claw over the penguin in question, and snagged it on the first shot.
As my son watched with glee, the claw dropped his brand new toy down the chute, and I walked away a hero for the day.
Wednesday, June 22, 2011
Sonic Not as Fast as We Remember?
As I've been playing Sonic the Hedgehog this month for the SEGAmaniacal Summer Challenge, I've been thinking a lot about the franchise and how it's evolved over the years. Even moreso, I've been thinking about how pretty much every Sonic since the Dreamcast iteration has been criticized for the same thing--not being fast enough.
Go read reviews of any Sonic game over the past few years. Inevitably, you'll get to the part of the review where the writer laments how this new game doesn't stay true to the original concept of Sonic. The game isn't fast enough, Sonic doesn't run enough, there's too much stop-and-go gameplay, etc.
Many of the reviewers remember the original Sonic games as being one long footrace, where Sonic always runs at blinding speeds and the gameplay never slows down.
The thing is, that's not what the original Sonic games were at all. Sure, there are plenty of moments in the early Sonic games where you are racing through levels at insane speeds. But, there's also a great deal of times where you are at a dead stop, carefully planning your next move or jump, as you traverse lava pits, spiked bridges, and the like. I'd say it's probably a 6-40 split in terms of slow gameplay versus fast paced gameplay.
Thinking about this has made me want to play some of the more recent Sonic games that were panned critically, as I think a lot of reviewers were comparing them to the nostalgic view of Sonic they had, as opposed to what the actual games played like.
What do you think?
Go read reviews of any Sonic game over the past few years. Inevitably, you'll get to the part of the review where the writer laments how this new game doesn't stay true to the original concept of Sonic. The game isn't fast enough, Sonic doesn't run enough, there's too much stop-and-go gameplay, etc.
Many of the reviewers remember the original Sonic games as being one long footrace, where Sonic always runs at blinding speeds and the gameplay never slows down.
The thing is, that's not what the original Sonic games were at all. Sure, there are plenty of moments in the early Sonic games where you are racing through levels at insane speeds. But, there's also a great deal of times where you are at a dead stop, carefully planning your next move or jump, as you traverse lava pits, spiked bridges, and the like. I'd say it's probably a 6-40 split in terms of slow gameplay versus fast paced gameplay.
Thinking about this has made me want to play some of the more recent Sonic games that were panned critically, as I think a lot of reviewers were comparing them to the nostalgic view of Sonic they had, as opposed to what the actual games played like.
What do you think?
Friday, June 3, 2011
SEGA GENISIS on your Dreamcast
As many of you already know, you can run many platforms on the Dreamcast
thanks to many emulators available throughout the internet. With the SEGAManiacal Summer under way I thought I'd share some emulators with you. While I never condone piracy, I do enjoy putting the games I already own on easier to use platforms. For example. I'm planning on burning all three titles of the SMS onto one easy to load disc for one of my Dreamcast
consoles. This way I'll have Sonic
, Streets of Rage
and Shinobi III
all in one easy to find spot so I can make sure I get my play time in this year.
Here's a link to a pile of emulators for your Dreamcast
.
Here's a link to a pile of emulators for your Dreamcast
Monday, May 30, 2011
The SEGAmaniacal Summer Challenge Starts Tomorrow!
Dust off that old Genesis, because tomorrow kicks off the SEGAmaniacal Summer Challenge. Three months, three games, starting with the game that established SEGA's mascot for the 90's--Sonic the Hedgehog.
Over the next month, Jason and I will be checking in on the SI forums, as well as with a couple of podcast segments, so get playing!
Over the next month, Jason and I will be checking in on the SI forums, as well as with a couple of podcast segments, so get playing!
Labels:
Retro Gaming,
Sega,
Sega Genisis,
Sonic the Hedgehog
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